If participating as part of a team, you play knowing your fellow campaign commanders are battling at the same time on nearby tabletops, all of you fighting for the same goal. At each game’s end you discover what cost the battle has levied on your forces, and what experience or potent relics they have gained. Before each battle, you determine context where the conflict is taking place, why, and what stakes and consequences it will have. You’re not just playing to see who wins, but to seize hard-fought territory or resources, avenge an earlier defeat or earn fresh rewards for your army. By entering a campaign you get to play not just one game, but a series of interlinked battles. Where one-off games against favoured opponents and new foes alike offer plenty of fun and enjoyment, campaigns are something special, adding even more excitement, consequence and narrative to every tabletop clash. If Vigilus falls, the last hopes of those within the Imperium Nihilus could be snuffed out. Darkness and despair crowd around the guttering beacon of hope that Vigilus once embodied, circling like vultures sensing the end of a dying beast. The Wardens of the Gauntlet still maintain a defensive presence around Vigilus and will not see it lost without a fight. At the same time, many surrounding systems have been overwhelmed, and Vigilus has become a haven for surviving forces of Astra Militarum, Knight households and the Adeptus Mechanicus. Many companies of Space Marines have left to redeploy to other war zones. Though his initial invasion was rebuffed, the planet’s defences were sorely weakened. Abaddon has issued edicts to conquer Vigilus in his name. There are some who even think he seeks to understand by what means the Gauntlet is held open at alL While his ambition stretches out. Abaddon seeks to control the entire Nachmund Gauntlet, stranding Imperial forces on either side and luring them into a war to retake it that they can ill afford. Now, the Warmaster’s plans have refocused on his wider strategy. The warlord unleashed a devastating apocalypse against the planet, but his swift conquest was averted by the Imperium through the sacrifice of a great hero and a blow to Abaddon’s pride. Abaddon the Despoiler, Warmaster and Lord of the Black Legion of Heretic Astartes, first invaded Vigilus in the wake of Ork hordes and Genestealer Cults uprisings. Yet a keener intellect still - darker and far more ancient - has other plans for the Nachmund Gauntlet, and Vigilus is only the latest step in a long-crafted scheme of conquest. It must be held not only for the sake of Mankind’s future across the galaxy, but also to protect Holy Terra itself. Imperial commanders, planetary governors, keen-minded strategos and even the High Lords of Terra themselves understand the immense strategic importance of holding the Gauntlet. However, this lifeline - stretching from the relative sanity of the Imperium Sanctus - is also an exposed artery to its beating heart. To the Imperium, it is a last, desperate lifeline - their best means of breaking through the Great Rift from the Imperium Sanctus, and sending aid to the nightmarish and embattled region of the Imperium Nihilus. While the surrounding violent storms have rent reality and swallowed entire sectors and thousands of worlds in their seething embrace, the Nachmund Gauntlet remains navigable. No one knows for certain how this seemingly stable region came about, though there are whispers of towering, black obelisks that pulse with arcane power buried deep under Vigilus’ surface. This huge corridor of space is one of the few known channels that connects the two halves of the galaxy, now divided by the Cicatrix Maledictum - the Great Rift. Vigilus and its neighbouring systems within the Nachmund Sub-sector are the last islands of Imperial resistance at the northern end of the vital Nachmund Gauntlet.
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